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Backlog Minute | Claustrophobia

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Claustrophobia is an atmospheric first-person horror game that boasts scary and intense moments, but ultimately suffers from a lack of polish which unfortunately causes more frustration than enjoyment.

Major flaws like inaccurate weapons and a poorly spaced checkpointing system made enemy encounters much more discouraging than thrilling, especially if you ended up not surviving. Which in turn de-incentivized exploration and with no real context to the story the game lost momentum fairly quickly. Not to mention Claustrophobia’s lack of other niceties such as inventory management, proper highlighting and/or labeling of key items, and inconsistent interactable object prompts. In the end it just makes you feel like you’re fighting against the game instead of playing it.

With all that in mind, graphically, Claustrophobia does shine a bit brighter (despite it being so dang dark) and with a lot of work and even more polish, Sentinel Studios could have a fun and memorable game. Until then however, you may want to look elsewhere if you’re in the mood for an intense horror experience.

If you’re interested in checking out Claustrophobia for yourself, you can find it on Steam starting February 10th.