One and Done
Good morning backloggers!! Last time on The Daily Backlog we talked about JRPGs stuffed inside other JRPGs and then wrapped in a crispy layer of JRPGs! Will Patrick survive the overfilled turducken of Japanese anime games? What will he be like at the other end?? Find out today on another action packed episode of Dragon B…. The Daily Backlog!
So, after sitting down and thinking about it for 3… maybe 4 minutes yesterday, I came to the realization that I only bought one game in the last month!! I mean, I know that the backlogged games on my list has been fluctuating up and down (I blame you generous game companies!), but I personally purchased only one game and that’s a pretty big feat for me. I’m sure this time last year I would have already been like 10 games deep! Oh and before I forget, and I’m sure you already know, that game was Resident Evil 2.
Well, I can’t really say that was the only video game related thing I purchased this past month. I actually finally broke down and started subscribing to Nintendo Online. And really, the only reason I ended up doing that was to play Minecraft cross-platform with my wife and son.
Up to this point I’ve been hesitant to pull the trigger on the service. In my mind it never really felt worth the money. Even if it was only $20 for the entire year. I mean it’s cool that we can now play Minecraft online with each other, but really that’s just a single use case. It hurts my soul a little bit to cave like that, but it was worth it to be able to play games with my family.
One side benefit to subscribing though was getting access to the NES classic titles on the Switch! I think the instant I downloaded it I launched Wario Woods and proceeded to play it for a solid hour. Then my wife seen me playing it and decided to join in! It’s really cool to be able to play these game and in my opinion the selection is pretty decent, but I’m looking forward to seeing what else Nintendo decides to put on there.
So, the long and the short of it is, I can now play NES games on the go!
Difficulty Isn’t Everything
Wait a second, what about Fairy Fencer F?? Well my friends, I’m happy to say I’ve been playing a whole bunch of it and I’m finally ready to talk a little bit more about my progress!! Honestly, there isn’t too much to say story wise since I’ve been trying to clean up some side quests, but I did finally get a new character added to the party!
This time around, we acquired Ethel the tsundere archer that speaks in “kills”. That is, all she says is things like “Kill, kill kill kill”. I know, it makes no sense. Luckily her fairy Karin (a monochromatic fox lady) is there to translate for you. It’s kind of funny because she’s so mild mannered, but when translating for Ethel she becomes much more intense as she tries to mimic Ethel’s over the top antics. She is a pretty fun character and the fact that she uses a bow makes her alright in my book. Aside from that though, it has been all about trudging through dungeon after dungeon.
Speaking of trudging around, remember how the other day I mentioned that I’m about halfway through the story and I just encountered a big twist that shook things up a bit? I won’t go too deep into it, but basically it caused me to lose all of my characters and get sent back in time. Totally for story reasons and not a way to pad out the length of the game.
But this meant I now needed to recollect all of my party members and revisit many of the areas I’ve already been to. And if I’m going to be perfectly honest, it has put a little bit of a damper on my enjoyment of the game for sure. Mostly because, it’s all the same right now, but not only that, it’s also because it’s all just too easy.
I solely blame it on all that free DLC Idea Factory packed in with this edition of the game. They literally give you late game gear that pretty much makes you a damaging soaking tank. I take zero damage (or close to it) from most enemies so there’s absolutely no risk of dying. I have no desire or motivation to be strategic and experimental during battles making them a bit dull.
But really the biggest problem with this is that the enemies are also becoming more resilient and harder to kill. And that means battle are dragging out for longer periods of time. The combination of no challenge and longer battles is really not a good mix. And in order to counteract that, mostly so I don’t burn out on the combat and drop the game before I finish it, I flat out decreased the difficulty. The result of which is now battles are finished in about a quarter of the time and I’m more incentivised to actually participate in them instead of avoiding them every chance I can. I’m a little ashamed to admit that, but at this point I just want to experience the story more than the gameplay. As nonsensical and tropey as the story may be.
Besides, I don’t ever really come to RPGs looking for a challenge anyways. I come to enjoy the characters and see cool magic spells wrecking large groups of enemies all at once.
34 is a number that exists
Well, I think that’ll do it for today my friends! Saving money and still growing the backlog while discovering that hard RPGs are for suckers. I’m hoping to get some more quality time into Fairy Fencer F, and hopefully now with the difficulty decrease I can blow through the rest of the story and move on.
Until tomorrow, have a great rest of your Wednesday!
Fairy Fencer F: Advent Dark Force (Switch)
Resident Evil 2 (PlayStation 4) – Getting closer to playing it every day!
Total Backlogged Game: 743…this is probably someone’s area code
Total Completed Games: 4 …the number of dollars per second to call said area code
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