Good morrow Backloggers!! *Insert something witty and clever here*
So last night it became official. I’ve reached the point where I feel I’m completely done with Resident Evil! After much toiling I came to the realization that I had my fill and it was time to put this gem of a game to bed. I keep saying that to myself, but I’m sure I’ll pick it back up here and there in order to clean up the rest of the trophies. Which includes a hardcore run!
I did quickly start a new hardcore run with Leon just to see what it would be like and man was I unprepared! Not only do the zombies do a whole bunch more damage, but it also seems like they’re harder to take down or even stun. Which means many of my speedy ole reliable “popping a zombie in the head to stun it so I can run by” techniques may not work quite as well as it did in standard mode. Luckily, it doesn’t look like anything has been rearranged though, so item placement and the order you need to pick them up should be the same.
Actually, one of the biggest changes was that instead of being able to save all you want whenever you encounter a typewriter, hardcore mode adapted the old Resident Evil mechanic of having to juggle ink ribbons in addition to all the other things your trying to cram into your inventory. Oh, and just to salt the wound, Capcom decided it was a good time to remove the checkpointing system as well. That means, if you’re going for the S+ rank which require 3 or less saves, you better choose your save points wiseley lest you lose a ton of progress. I can already feel the frustrations brewing as I die just before making my first save and having to start the game over from the beginning!
I’ve also been dabbling in the side content that unlocked after I beat the A and B routes of the main story. The first being The 4th Survivor which has you playing as Special Agent “Hunk”. He’s an Umbrella Corp. lacky and must escape Raccoon City by reaching the extraction point all the way across town. At least that’s what it feels like. You’ll be wading through hordes of zombies with a limited supply of bullets and healing items too! It was quite challenging to say the least, but after trying it again and again and again… and again, I finally finished it!!
And the only reason I was so insistent on beating this mode was because once I did I got to unlock Tofu Survivor! Basically, it’s the same mission as the 4th Survivor scenario, but you get to play as a high pitched, Japanese cussing hunk of Tofu! S.T.A.R.S. barrette and all! The only difference aside from playing as a sentient wobbly rectangle is that instead of getting an arsenal of weapons, all you get is an inventory full of combat knives! This mode was quite challenging if I’m going to be perfectly honest, but it was also super fun trying to figure out when to use your knife to counter zombies and when to just dodge them (if you can). Beating Tofu’s scenario unlocked more “bipedal blocks of food” modes and I’m excited to see how they compare. I mean, one of them is stocked to the gills with grenades!
But, like I mentioned earlier, at this point I’ll probably just dabble in RE2 here and there cleaning up these final playthroughs when I feel like I need more zombie action in my life. And that includes playing the Ghost Survivor DLC missions.
Dabbling in police officer vs. zombie action isn’t the only thing I’ve been up to though. I may have actually knocked another game off it’s high horse and added it to my completed list! And that was Rym 9000 by Rainbite!
My initial impressions of the game remain about the same. It’s definitely a flashbang to the eyeballs, but gosh dang is it fun! I’m actually coming around on this whole challenging visuals thing. Mostly because it grants challenges to the game that are wholly unique to Rym 9000. I’ve never seen anything quite like it and I definitely appreciate that.
It didn’t take too long to beat it either once I got used to how the game is played and of course once my eyes adjusted to the onslaught of colors and patterns. There are 5 different stages with the final stage just being the final boss fight. And like in each other stage the boss fight was one of my favorite parts! This boss in particular was especially cool with it’s different forms and attack patterns. It probably took me 3 or 4 attempts to take it down, but once I figured out its tells it was pretty straightforward and easy.
Rym 9000 may not have been the best shoot em up that I’ve ever played, but Rainbite definitely brought us something unique and fun. I’m really looking forward to seeing what they’ll come up with next and if you’re at all interested in the game, you can check it out right now on the PlayStation Store for $7.99!
48, The Number of Ptolemaic Constellations
Well my friends, that’ll do it for today!! Now that two more games are marked off the list, I have to figure out what I’m going to play next! Well… I guess I could play that game Volgarr you all voted for earlier in the month! After which I’m sure you’ll be seeing a whole bunch of Viking on monster action filling up my feeds and this website! I’m bet you’re all excited, because I am!
Also, as long as everything goes according to plan I’ll be recording the “February” podcast on Thursday so look forward to that gracing your podcast apps! And speaking of podcasts, be sure to check out The Backlog Busters and their latest podcast episode, which dropped today! Because one can never get enough of backlog shenanigans!
Hello Neighbor (Xbox One) – Me and The Son
Stardew Valley (The Switch) – The Wife
Total Backlogged Games: 736 …
Total Completed Games: 9 …Wow, almost at ten completions!
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And you can keep tabs on my backlog by checking out the Backlog Odyssey Backloggery game list!